Unofficial File parts/6092p01.dat
part image
File Header:
0 Baseplate 32 x 32 Raised with Ramp, Pit and Stairs with Grey Stones Pattern
0 Name: 6092p01.dat
0 Author: Alex Taylor [anathema]
0 !LDRAW_ORG Unofficial_Part
0 !LICENSE Redistributable under CCAL version 2.0 : see CAreadme.txt

0 BFC CERTIFY CCW

0 !KEYWORDS Pharaoh, Tomb, Sphinx
0 !KEYWORDS Adventurer, driveway

Status:
24 subfiles aren't certified. (SSSSSSSSSSSSSSSSSSSSSSSSN)
Size: 16344 bytes
Reviewers' certifications:
OrionP=novote
anathema=novote
Required (unofficial) subfiles:
Hi-Res Cone 6 x 0.25
Status: Needs more votes. (CF)
Related (unofficial) subfiles:
(none)
File reviews and updates:
At Mon Jun 1 18:10:02 2020, the file was initially submitted.
Submitted by: anathema
At Mon Jun 1 18:20:01 2020, the following review was posted:

Reviewer: anathema
Certification: novote
Comments:
Hmm...loads of render errors in the preview image and the 3D viewer!

At Mon Jun 1 19:20:01 2020, the following review was posted:

Reviewer: OrionP
Certification: novote
Comments:
Looks fine to me.

Any particular reason you chose to use TEXMAPS for a simple, non-gradient pattern?

At Mon Jun 1 19:40:01 2020, the following review was posted:

Reviewer: anathema
Certification: novote
Comments:
It made it considerably easier to do.

That said, if anyone wants to have a bash at producing a vector version, drop me a line and I'll send you the hi-res versions of the imagery.

At Tue Jun 2 13:20:02 2020, the following review was posted:

Reviewer: OrionP
Certification: novote
Comments:
No worries, just curious.
If you're still seeing rendering problems, And I suspect there are, please make a post on the forum detailing them. One thing to note: the TEXMAP image asynchronously load so rotate the model a few times to ensure they've been fully downloaded.

At Tue Jun 2 13:40:01 2020, the following review was posted:

Reviewer: anathema
Certification: novote
Comments:
Sure, I'll see if I can grab some screenshots.

LDView also has rendering issues, I'll be raising a few bugreports on github shortly - for the moment this part is best viewed in LDCad :-)


Another benefit of the texmaps here, incidentally, is that it's possible to apply a (fairly) accurate pattern to the studs, which would be a tedious job with vector graphics.